Combat Monsters Wiki
Advertisement
Players

The Hero unit is the most important unit in Combat Monsters, because if he/she is slain the player who owned it loses. All Heros have different strengths and weaknesses. Using them the wrong way may make things difficult. Heroes also generate Mojo to use for cards.

Warrior Heroes[]

Doc Pain: Stats (Mojo, 4) (Attack, 1) (Health, 45)

Ouranus: Stats (Mojo, 5) (Attack, 2) (Health, 30)

Lavalem: Stats (Mojo, 4) (Attack, 4) (Health, 35)

Dean: Stats (Mojo, 3) (Attack, 6) (Health, 35)

Ernold: Stats (Mojo, 6) (Attack, 3) (Health, 15)

Archer Heroes[]

Noigle: Stats (Mojo, 3) (Attack, 3) (Health, 35)

Shaq: Stats (Mojo, 4) (Attack, 2) (Health, 25)

Boneyard: Stats (Mojo, 5) (Attack, 1) (Health, 20)

Silvanus: Stats (Mojo, 4) (Attack, 3) (Health, 20)

Mambo: Stats (Mojo, 4) (Attack, 0) (Health, 35)

Mage Heroes[]

Alphedai: Stats (Mojo, 6) (Attack,0) (Health, 15)

Raeynor: Stats (Mojo, 4) (Attack, 3) (Health, 30)

Hyssta: Stats (Mojo, 5) (Attack, 3) (Health, 20)

Clank: Stats (Mojo, 5) (Attack, 1) (Health, 30)

Machli: Stats (Mojo, 4) (Attack, 4) (Health, 25)

Advertisement